<img src="https://https://static1.srcdn.com/wordpress/wp-content/uploads/2018/06/Command-and-Conquer-Rivals-Kane.jpg" /><p>The <em>Command & Conquer</em> franchise is making a return with <strong><em>Command & Conquer: Rivals</em></strong>, but it's not in a way that long-term fans of the series may expect. The property was one of the most important early real-time strategy franchises out there, helping to make the genre more accessible and popular with mainstream audiences while putting in place design elements that remain mainstays of the RTS world to this day.</p><p>However, <em>Command &</em> <em>Conquer</em>'s time at the top of the industry wasn't going to last. Things started to go downhill in the wake of developer Westwood's buyout from publishing giant <a href="https://screenrant.com/tag/ea/">Electronic Arts</a>, and after several disappointing releases and cancelled projects it looked as though <em>Command & Conquer</em> was all but dead. No new game had been seen in the franchise since 2012, and that was a free-to-play browser game.</p> <strong>Click to continue reading <a href="https://screenrant.com/command-conquer-rivals-announced/">Command & Conquer: Rivals Announced and Available Now</a></strong><br /><br /> <p>The post <a rel="nofollow" href="https://screenrant.com/command-conquer-rivals-announced/">Command & Conquer: Rivals Announced and Available Now</a> appeared first on <a rel="nofollow" href="https://screenrant.com/">ScreenRant</a>
From https://screenrant.com/command-conquer-rivals-announced/
June 09, 2018 at 06:06PM
From https://screenrant.com/command-conquer-rivals-announced/
June 09, 2018 at 06:06PM
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